![]() Multiple attack animations, like the Halberd Has 1 blind spot between attacks due to slow attacking speed. Unstable weapon due to bulky nature, and works well for waves of targets. Gate,on the baseball field-right near Gym, near School shop, killing or stealing from Bad girl and boy.Ĭan trigger an easter egg: a Baseball game if the player brings a lover with them to the baseball field, and the player stands in the corner near the blue helmet. Multiple animations can also be a negative thing because the animations can not be chosen, and has 2 blind spots when used. Has multiple animations, high attack speed, extremely high range, high damage, good AOE weapon Same as the Katana but with shorter range. Similar to the Sword, but possesses one blind spot with only two attack animations. ![]() The cons for this include slow attack speed, medium-range, unreasonable high damage. The ax has one blind spot but can take no notice due to its high range. ![]() Gate, infirmary under 3rd bed, killing KillersĪxes to kill crawling Zombies are even used by Killers. ![]() Time-consuming attack speed, unpredictable animations switching, short-range, the disadvantages outrun the only advantage: good damage. using it usually results in your death before anything dies. This is a must-have weapon for Killers event as it protects you better than any other weapon, surpassing the performance of even guns. When performing a "Sawing" attack, you become immune to most melee threats (Attack from zombies, Catch from teachers, attacks from Killers won't reach you, even if you stand within range of multiple zombies-teachers-killers at the same time!) this is a unique ability a sword offers. The best blade weapon, with very high damage (400 ~ 450 damages per second ) and high attack speed, have no blind spots between attack animations. Requires perfect aim, usually used together with targets affected by Petrification or Frozen due to being still. Knife, with a different physical appearance The knife has a unique method of attacking by going near the target and backstabbing them. It is ineffective against enemies at a far distance but effective against close-range enemies, allowing The Player to form a dangerous barrier without hurting them. Questionable usage, the small attack hitbox, and has a high chance of killing the player due to the unknown timing of the flame. It's possible to use a scope to aid aiming however, your movement speed and camera speed remain the same, making the scope serve no purpose. Upon picking it up, you'll find a unique base magazine with 5 mags.Ĩ rounds per mag. The gun with the most ammo capacity is -150 ammo per mag. Very useful against close-range enemies, and the aiming works well even for very distant targets ( as far as 40m). Versatile weapon switch when using the M4.Įach round shot contains five small frag bullets, making this weapon a literal barrage of firepower. This weapon however has no effects on the vehicles on the Police Station or the cars the Player can use.ĭamage is 123-60 each shot, depend on distance from the shell of the NPCs. Good weapon to protect corners due to its explosive nature.Ĭan blow up and knock back cars when hit. You could kill multiple targets at once in one shot using this weapon, but be careful, if it is aimed to close to the player, they can also die. Good use for general situations, like sniping or fighting solo enemies. Sakuras carry these, but unlike the Rocket Launcher, they will not drop them within death. Gate, hidden behind the Pool, Police station however, also the NPC might fail and die. It can be to an NPC to kill zombies or killers. Students will find teachers, Sakuras will attack the player, and other NPCs will run away. All guns cause suspicion when carrying them, but if shots have fired, this will cause NPCs to start reacting.
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